RG_AddPrefabPostInitAny(function(inst)
	if inst.components.inventory ~= nil then
		local edible = inst.components.edible

		local size = 
			edible and 5 or -1

		if size > 0 then
			if not inst.components.stackable then
				inst:AddComponent("stackable")
			end
			inst.components.stackable.maxsize = size
		end
	end
end)
